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    PID # CategorySeverityStatusUpdatedSummary
  00030115[The Dark Mod]
Physics
normalresolved (grayman)07/02/2012Frobbing an item does not activate physics for touching contacts
  00029781[The Dark Mod]
Coding
normalresolved (grayman)07/02/2012Landing on diagonal surface makes no sound
  00030051[The Dark Mod]
AI
normalresolved (grayman)05/02/2012Elevators broken by nearby visportals
  00030011[The Dark Mod]
Coding
normalresolved (grayman)05/02/2012Player cannot knock movables objects off edges
  00030103[The Dark Mod]
Coding
normalresolved (grayman)05/02/2012Add sounds to player mantle
  0003012 [The Dark Mod]
Coding
featurenew05/02/2012Make FM readmes, titles and More Info translate
  00027793[The Dark Mod]
GUI
normalassigned (tels)05/02/2012Translate the menu and HUD into different languages
  00030061[The Dark Mod]
Sound System
minorresolved (tels)05/02/2012Missing sound shaders
  0003009 [The Dark Mod]
AI
normalnew04/02/2012Blocking AI in chair traps them in place
  00030081[The Dark Mod]
AI
featureassigned (grayman)04/02/2012Door suspicion pathnode
  00029653[DarkRadiant]
Map Editing
normalnew04/02/2012clone selected brush making invalid plane
  0000578 [The Dark Mod]
Design/Coding
normalassigned (grayman)04/02/2012falling on a lowering platform doesn't properly subtract the relative velocity, so you get more hurt than you should
  00030071[DarkRadiant]
Design/Coding
crashnew04/02/2012Entity > Classname > Choose entity class *Segmentation Fault* XreaL
  00030041[The Dark Mod]
AI
normalresolved (grayman)03/02/2012Rare issue with AI getting stuck at doors
  0003003 [DarkRadiant]
Design/Coding
normalresolved (greebo)03/02/2012Crash at shutdown after inserting prefab
  00030021[The Dark Mod]
Coding
normalassigned (greebo)02/02/2012Screenshot causing crash?
  000225110[DarkRadiant]
Design/Coding
normalconfirmed (greebo)02/02/2012DR 1.3.1: Any items dragged snap back to original location
  00021325[DarkRadiant]
GUI
featureacknowledged02/02/20123D grid feature
  0002733 [DarkRadiant]
Map Editing
normalacknowledged02/02/2012DR renames entities by putting a number 2 on the end.
  00024021[DarkRadiant]
GUI
normalnew02/02/2012Camera view gets stuck on axis rotate
  0003000 [DarkRadiant]
General
normalacknowledged01/02/2012Darkradiant fails to build against newer boost library.
  00029974[The Dark Mod]
Saving/Loading
majorassigned (taaaki)01/02/2012SVN TDM (1.08) not saving games properly
  00025871[The Dark Mod]
Sound
normalresolved (Springheel)30/01/2012Go through Amita's sounds
  0002999 [The Dark Mod]
Coding
minornew28/01/2012Review blood/bleeding code
  00015121[The Dark Mod]
Coding
tweaknew28/01/2012Blood decal disappears after dropping body
  00029911[The Dark Mod]
TDM Launcher
crashnew27/01/2012Trouble getting the Dark Mod to run from Steam
  0002998 [The Dark Mod]
Coding
normalassigned (grayman)27/01/2012Weapon issue after a cinematic
  00026774[The Dark Mod]
Coding
normalassigned (grayman)27/01/2012Weapon behaviour interrupted
  00029941[The Dark Mod]
Script/Def
normalresolved (angua)27/01/2012Using inventory items on world entities with used_action_script: inventory item always flashes red
  00029961[DarkRadiant]
General
normalacknowledged26/01/2012GameManager adds duplicates VFS search dirs
  00029713[DarkRadiant]
General
featureassigned (dersaidin)26/01/2012Support for pk3dir/pk4dir
  00029923[The Dark Mod]
Map Editing
normalnew25/01/2012Prefab cupboards include atdm:target_set_frobable brushes that start out allowing frobbing
  000290512[The Dark Mod]
Coding
normalresolved (grayman)24/01/2012AI comment about lights out on map start
  00029501[The Dark Mod]
Sound
normalresolved (Springheel)24/01/2012Do death cries propogate?
  0002995 [The Dark Mod]
Design/Coding
minornew24/01/2012Inconsistent handling when inventory item is used on world entity: script function started each frame when button is held
  0002993 [The Dark Mod]
Design/Coding
normalnew24/01/2012Removing an inventory item can invalidate cursor, resulting in crash
  0002983 [The Dark Mod]
Coding
minorresolved (Serpentine)22/01/2012Allow the the game window to be minimized easily
  00017842[The Dark Mod]
Sound
normalresolved (Springheel)22/01/2012Find decent metal armour impact sound
  00029901[The Dark Mod]
Coding
minorresolved (tels)22/01/2012Fix load and rendering of character 0xFF
  00020923[The Dark Mod]
Models
tweakassigned (Serpentine)21/01/2012fireplace_wooden1.ase problems
  00029881[The Dark Mod]
Graphics
minorresolved (tels)21/01/2012Remove fonts with size 6 and 8
  0002989 [The Dark Mod]
Coding
featurenew21/01/2012Add UnregisterFont()
  00027789[The Dark Mod]
GUI
normalassigned (tels)21/01/2012Add support for Umlauts like 'Ä' in the fonts
  0002987 [DarkRadiant]
General
normalresolved (greebo)19/01/2012Perform MediaBrowser population code in separate thread
  00029382[DarkRadiant]
Selection System
normalresolved (greebo)19/01/2012Arrows for manipulating objects not working in Camview
  00024565[The Dark Mod]
Coding
featureacknowledged (Serpentine)19/01/2012Make TDM friendly with ATI Catalyst AI
  00007633[The Dark Mod]
Graphics
minoracknowledged18/01/2012Some objects need brighter 'froblight'
  00026872[The Dark Mod]
Textures
normalresolved (Serpentine)17/01/2012Missing textures for tdm_sack_oats
  0001399 [The Dark Mod]
Textures
minorassigned (Serpentine)17/01/2012Moth particle
  00029841[The Dark Mod]
Coding
normalresolved (Serpentine)17/01/2012Remove the limitations on task switching from Win XP
  [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ...  Next Last ]

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