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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
| 0002124 | The Dark Mod | AI | public | 31.01.2010 06:26 | 31.01.2010 06:26 | ||||||
| Reporter | Ishtvan | ||||||||||
| Assigned To | |||||||||||
| Priority | normal | Severity | normal | Reproducibility | always | ||||||
| Status | new | Resolution | open | ||||||||
| Platform | OS | OS Version | |||||||||
| Product Version | |||||||||||
| Target Version | Fixed in Version | ||||||||||
| Summary | 0002124: Arrows bouncing off AI armor bypass no_alerts spawnarg | ||||||||||
| Description | AI set to get no alerts (no_alert spawnarg, acuity_* set to zero) are still alerted when an arrow bounces off their armor (oddly enough, not when it hits their flesh and hurts them). May be a soundprop issue, but I don't think so, because arrows hitting the ground next to them don't cause the alert. | ||||||||||
| Tags | No tags attached. | ||||||||||
| Attached Files | |||||||||||
Issue History |
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| Date Modified | Username | Field | Change |
| 31.01.2010 06:26 | Ishtvan | New Issue | |


