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IDProjectCategoryView StatusDate SubmittedLast Update
0002098DarkRadiantModelspublic09.01.2010 12:3920.06.2010 10:03
Reportertels 
Assigned Togreebo 
PrioritynormalSeveritynormalReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version0.10.0 
Target Version1.1.0Fixed in Version1.1.0 
Summary0002098: Lights with models ignore "rotation" upon map reload
DescriptionThe lamp mounted on a wall with the shade on top in candles.map is rotated the wrong way in the editor when reloading the map, and yet in the game it is rotated correctly.

My guess is the "rotation" spawnarg is ignored when rendering the model, until you rotate the model again.
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- Issue History
Date Modified Username Field Change
09.01.2010 12:39 tels New Issue
09.01.2010 18:06 greebo Status new => acknowledged
10.01.2010 07:40 greebo Status acknowledged => confirmed
10.01.2010 08:33 greebo Status confirmed => assigned
10.01.2010 08:33 greebo Assigned To => greebo
10.01.2010 08:33 greebo Status assigned => resolved
10.01.2010 08:33 greebo Fixed in Version => 1.1.0
10.01.2010 08:33 greebo Resolution open => fixed
10.01.2010 08:34 greebo Projection none => minor fix
10.01.2010 08:34 greebo ETA none => half an hour
10.01.2010 08:34 greebo Build => 5152
10.01.2010 08:34 greebo Target Version => 1.1.0
20.06.2010 10:03 greebo Status resolved => closed


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