Unassigned ^ ] (1 - 10 / 322)
0002166
[The Dark Mod] Revenant Chain sound omni-directional
Sound - 10.03.2010 16:09
0002050
A
[DarkRadiant] I18N
GUI - 10.03.2010 12:49
0002056
[The Dark Mod] Sleeping AIs do not wake when triggered
AI - 10.03.2010 10:51
0002164
[DarkRadiant] gtk thumbnailer for map previews
Renderer - 08.03.2010 14:01
0002162
[The Dark Mod] Model pot_ceramic_open crashes when dmapping
Models - 07.03.2010 21:29
0002159
[The Dark Mod] Sleepers play standing pain animation
AI - 07.03.2010 20:42
0002156
[The Dark Mod] Enable Death animation for spiders
AI - 02.03.2010 02:13
0002154
[The Dark Mod] Arrows fire incorrectly from standing lean
Coding - 01.03.2010 21:23
0002058
[The Dark Mod] Sleeping zombies immune to damage
Coding - 01.03.2010 09:49
0002055
[The Dark Mod] Alternate zombie's FOV cone is messed up
Animation - 01.03.2010 09:49
Resolved ^ ] (1 - 10 / 380)
0002152
[The Dark Mod] Pain animation does not play on leg channel
Animation - 09.03.2010 02:00
0002150
[DarkRadiant] Negative zero changes between maps
Map Editing - 05.03.2010 18:02
0002158
[DarkRadiant] Basic Support for Doom 3 GUIs
Design/Coding - 05.03.2010 10:44
0002147
[DarkRadiant] GTKGLext libs should be dynamically linked
Design/Coding - 15.02.2010 12:51
0002137
A
[DarkRadiant] picomodel md2 texture coords broken
Models - 14.02.2010 07:56
0002115
[DarkRadiant] Selecting brushes/entities on linux selects behind first brush/entity
GUI - 13.02.2010 12:13
0002142
[DarkRadiant] Target Connection lines stay behind after deleting entities
Map Editing - 09.02.2010 07:40
0002141
[DarkRadiant] Invert Selection includes worldspawn
Selection System - 08.02.2010 20:46
0002140
[DarkRadiant] Drag-selecting a func_static can fail
Selection System - 08.02.2010 18:37
0000246
[DarkRadiant] "Ctrl-plus" for "Far clip plane in" doesn't work
GUI - 08.02.2010 12:52
Recently Modified ^ ] (1 - 10 / 1739)
0002167
[The Dark Mod] Zombie foot-drag is loud
Sound - 10.03.2010 16:15
0002166
[The Dark Mod] Revenant Chain sound omni-directional
Sound - 10.03.2010 16:09
0002163
[The Dark Mod] Make non-breathing sleep for revenant
Animation - 10.03.2010 15:45
0002050
A
[DarkRadiant] I18N
GUI - 10.03.2010 12:49
0002056
[The Dark Mod] Sleeping AIs do not wake when triggered
AI - 10.03.2010 10:51
0002160
[The Dark Mod] Sleeping zombies teleport to standing when alerted
AI - 09.03.2010 21:07
0002152
[The Dark Mod] Pain animation does not play on leg channel
Animation - 09.03.2010 02:00
0002165
[The Dark Mod] Elite guard shadowmesh has gap
AI - 08.03.2010 18:34
0002164
[DarkRadiant] gtk thumbnailer for map previews
Renderer - 08.03.2010 14:01
0002162
[The Dark Mod] Model pot_ceramic_open crashes when dmapping
Models - 07.03.2010 21:29

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